Schedule
Week 1 Introduction
Week 2 Character
- Character Design
- Piskel App
- Lab: Character Design
- Lab: Character Animation
- Class recordings:
- Assignment 2: Character Design and Animation
- Create three variations of a design for your player character
- Post the sketches on Open Lab
- Choose one design to make an animation
- Make animations for Idle, Walk, Jump and Hit states
- Post animation sprite sheets on the Open Lab
Week 3 Setting
Week 4 Genre
- Game Genre
- Reading: Watch Early Video Game History and A Brief History of Video Games and look at Video Game History Timeline
- Lab: Rewards
- Lab: Collecting Items
- Lab: Obstacles and Collisions
- Class recordings:
- Assignment 4: Rewards and Obstacles
- Create art for a reward for the player to collect
- Include an idle state animation and collected animation
- Create art for a stationary obstacle for the player to avoid
- Include an idle state animation and collected animation
- Add rewards and obstacles into a scene
- Create a Global script to track the number of items collected
- The script can also track the player health or number of lives
- Post screens shots of the items in the game along with the spritesheets on the Open Lab
Week 5 Indie games
- Indie games
- Reading: Play Syoban Action
- Lab: Enemies (Moving Obstacles)
- Class recordings:
- Assignment 5:
- Create art for a moving enemy
- Include idle, walking, attack and death animations
- Add a moving enemy into a Godot scene
- Post sprite sheet and documentation on Open Lab
Week 6 Level Design
- Level Design
- Lab: Level Design
- Class recordings
- Assignment 6:
- Build a level in Godot
- Document the player’s progress through the level
- Post screen shot or video on the Open Lab
Week 7 Sound
Week 8 Midterm
Week 9 User Testing
- Browser Games
- User Testing
- Class recordings
- Assignment 8:
- Create a user testing form
- Playtest games and fill out user testing surveys in class
Week 10 Emergence & Progression
Week 11-13 Advanced Topics
Week 14-15 Final Project Workshop
- Final Project Requirements
- Godot game exported and published on Itch.io
- Original art for all of the characters, items and scenery in the game
- Documentation on the Open Lab/Itch
- One video of gameplay
- 3 still images from the game
- Written description of the game
- Students can collaborate