Create graphics for rewards in the game, like items to collect and a player life.
This lab is good to pair with Collecting Items.
1. Design rewards
- Using Piskel or another art editor, design the rewards for your game
- Create animations for two states, Idle and Collected
- Export sprite sheets to use in Godot
2. Add art to Godot
- Use your game project or download the Default Project Template
- Download the Assets folder if you need to add the Item/Life scene to your project
- For extra Items, duplicate the Item scene
3. Documentation
- Post sprite sheets on Open Lab